Monday 18 May 2015

PPP


3D environment

As part of my Context of practice module I produced a 3D environment involving a hotel, the animation involved the point of view of the main protagonist as he explores the apparently abandoned hotel. Here it is


The problems I faced with this animation was that there was such complex lighting and texturing, so the render times were extraordinary! so you have to model it, texture it, light it, set the camera's up and then render it out. so the whole process takes a very long time! this compared to the creation of stop motion sets can vary, I think the creation of the 3D environment is a lot harder and possibly more lengthy. but this also gives the director of the environment freedom to use 360 degree camera's to explore the entire scene, this is becoming the most common pro of 3D environments. also the lighting can be more dynamic in 3D. but there is one gripe with 3D I have, and that is that you can always tell that it is so! there is always that knowledge that it is 3D, with the soft textures and the anti-aliasing when it doesn't quite soften the edges.


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