Friday 12 December 2014

First play with moom before animating my final piece


Here is my first playblast showing my animation of moom, it was just a small walk cycle into a silly dance. it was very much straight ahead animation just to get an idea of how to animate the rig. this also shows my progress with animation skills.



I aim for as much realism in my animations by following the principles of animation, which can be applied to 3D animation just as much as any other style, as i develop my skills through maya i will be able to achieve a more accurate animation, by using the graph editor and such.

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