Sunday 11 May 2014

Armatures in Wallace and gromit


One of my childhoods most favourite film, Wallace and Gromit, a stop motion animation by the studio 'Aardman Animation'

Their heart warming and charming characters could not have been created and brought to life if it wasn't for the armatures that were used as a skeleton for the models which allowed them to move without being damaged due to constant manipulation.





But as im sure you know, the vast array of characters in the films and tv shows means there needs to be very strange looking armatures or else the characters wont be very functional and the movement would look too floppy due to the lack of restricted movement. another reason why armatures are used, the body (be it animal or human) has certain restrictions, for example: you cant turn your head 360 degrees, and an armature is a guideline for these restrictions instead of guessing which could lead to unrealistic movement.



Just an example of some of the bizarre armatures used. 




I will definitely learn a thing or two from Aardmans use of armatures, one being that no matter how complex the character/ model is, an armature is always possible.

also the fact that it helps to refine a more human/animalistic motion in the characters you make.

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